At the age of 40, it’s time to prevent osteoporosis.

  After the solar term in beginning of winter, the temperature plummeted. According to the annual clinical consultation, the risk of falls and fractures of the elderly will show an upward trend. This is related to environmental factors such as reduced activity in winter, thick clothes and slippery roads, and also related to physical factors such as aging and degeneration of various organs of the elderly. Today we will focus on the problem of osteoporosis. According to the epidemiological survey of osteoporosis in 2018, 6% of male patients with osteoporosis over 50 years old, 32.1% of female patients, and 51.6% of female patients over 65 years old in China. Our country not only has a high proportion of osteoporosis population, but also does not pay enough attention to osteoporosis. The bone mineral density of people over 50 years old is only 3.7%. In fact, both men and women have entered the early stage of bone loss since the age of 40, and we should prevent osteoporosis from this time.

  1 minute self-examination of osteoporosis risk

  By answering the 1-minute osteoporosis risk test of the International Osteoporosis Foundation, you can quickly know whether you have the risk of osteoporosis.

  1. Parents have been diagnosed with osteoporosis or have been fractured after a light fall.

  2. One of the parents has a hunchback.

  3. The actual age is over 40 years old.

  4. Is there a fracture due to a light fall in adulthood?

  5. Do you often fall down (more than once last year) or worry about falling down because you are weak?

  Has the height decreased by more than 3 cm after 6.40 years old?

  7. Is it underweight (body mass index value is less than 19)

  8. Have you ever taken steroid hormones such as cortisone and prednisone for more than 3 months (cortisone is often used to treat asthma, rheumatoid arthritis and some inflammatory diseases)?

  9. Do you have rheumatoid arthritis?

  10. Have you been diagnosed with gastrointestinal diseases or malnutrition such as hyperthyroidism or hyperparathyroidism, type 1 diabetes, Crohn’s disease or celiac disease?

  11. Do you stop menstruating at or before the age of 45?

  12. Have you ever stopped menstruating for more than 12 months except pregnancy, menopause or hysterectomy?

  13. Did you have your ovaries removed before the age of 50 and didn’t take estrogen/progesterone supplements?

  14. Do you often drink a lot (drink more than two units of ethanol every day, which is equivalent to 570ml of beer, 240ml of wine or 60ml of spirits)?

  15. Currently used to smoking or used to smoke.

  16. Exercise less than 30 minutes a day (including doing housework, walking and running, etc.)

  17. Can’t you eat dairy products and don’t take calcium tablets?

  18. Have you been engaged in outdoor activities for less than 10 minutes every day and have not taken vitamin D?

  As long as the answer to one of the above questions is "yes", it is positive, suggesting the risk of osteoporosis, and suggesting bone mineral density testing or evaluating the risk of fracture.

  Bone mineral density detection is suitable for the following groups

  It is not necessary for everyone to do bone mineral density test. Compare the following self-test options to see if you need to have a bone mineral density test.

  1. Women over 65 years old and men over 70 years old, regardless of other risk factors for osteoporosis.

  2. Women under 65 and men under 70 have one or more risk factors for osteoporosis.

  ■ A slight collision or fall will cause a fracture.

  ■ Adults with low sex hormone levels caused by various reasons.

  ■ Those with diseases affecting bone metabolism or a history of using drugs affecting bone metabolism.

  ■ Patients receiving or planning long-term glucocorticoid treatment

  ■ Small and thin people

  ■ Long-term bedridden patients

  ■ People with chronic diarrhea

  ■ The answer to the 1-minute osteoporosis risk test is positive.

  Normal osteoporosis

  Remember "Five Origins and Three Stages" in Prevention and Control

  The prevention and treatment of osteoporosis should follow five principles. First, increase bone mass and increase bone peak value; The second is to delay bone loss; Third, inhibit secondary hyperparathyroidism; The fourth is to prevent the first fracture; Fifth, reasonable dietary structure and nutritional composition ratio, quitting bad eating habits, increasing calcium intake, participating in moderate exercise and increasing sunshine.

  Then, according to these five principles, the measures to prevent osteoporosis can be divided into three stages according to age: primary prevention, secondary prevention and tertiary prevention.

  The primary prevention of osteoporosis is to start from childhood, to reach the highest bone mass (peak bone mass) in one’s life from childhood and adolescence to around 30-35 years old, with the goal of avoiding or alleviating the occurrence of osteoporosis as much as possible. There are mainly the following measures.

  Reasonable dietary structure: milk is the most ideal calcium source, with 120mg of calcium per 100ml of fresh milk and a calcium absorption rate of 30%. The daily intake of calcium can be ensured by taking 500ml for adults, 750ml for children and 800ml for adolescents.

  Choose foods with high calcium content: sesame sauce, shrimp skin, dried seaweed, kelp, milk, bean products and cheese are all foods with high calcium content.

  Vitamin D intake: The daily intake of vitamin D is 400IU, and the vitamin D content in foods such as cod liver oil, canned sardines, egg yolk, shad and chicken liver is high. Sunlight irradiation is also one of the important ways to supplement vitamin D. Walking in soft sunshine for 40 minutes can ensure the vitamin D needed by the body. It is best to choose the irradiation time before 10 a.m. or after 3 p.m., so as to avoid too strong sunlight damaging the skin and eyesight.

  Moderate exercise: participating in moderate exercise is helpful to increase bone mass and increase the peak bone mass.

  Adhere to a healthy lifestyle: not addicted to alcohol and tobacco; Drink less coffee, strong tea and carbonated drinks; Less salt and less sugar.

  When people reach middle age, they reach the secondary prevention stage of osteoporosis. The core of prevention at this stage is to delay the loss of bone mass in middle age and try to avoid the first osteoporotic fracture. Women aged 40-49 and men aged 40-64 enter the prophase of bone loss: the annual bone loss rate of women is 0.4%-0.6% and that of men is 0.3%-0.5%. Women enter the period of rapid bone loss 1-10 years after menopause, and the rate of bone loss is obviously accelerated, while men do not have the period of rapid bone loss. In addition to food supplement, physical exercise and a good lifestyle, the main preventive methods need to be supplemented with vitamin D and appropriate calcium. The recommended intake of vitamin D for adults is 400IU/d, and the maximum tolerable intake is 2000IU/d. When vitamin D is used for prevention and treatment of osteoporosis, the dosage is 800-1200IU/d..

  The tertiary prevention of osteoporosis is the stage of mending after the sheep is dead, mainly aimed at the elderly, which is mainly reflected in inhibiting bone resorption, reducing bone turnover rate and preventing accidental injuries and fractures. Osteoporosis can be treated by supplementing calcium and vitamin D and taking anti-osteoporosis drugs under the guidance of professional doctors, so as to avoid osteoporotic fractures and re-fractures as much as possible.

  Calcium supplementation alone cannot replace treatment.

  The daily calcium intake standard recommended by China Nutrition Association is: 400mg; from birth to 6 months; 600mg; for 6-12 months; 800-1200mg; under 10 years old; 11-24 years old 1200-1500mg;; 1400mg; for pregnant or lactating women over 19 years old; Postmenopausal and postmenopausal women who did not take estrogen 1500mg;; Take estrogen 1000mg; for postmenopausal and postmenopausal women; Middle-aged male 1000mg;; 1000-1500mg for the elderly.

  However, calcium supplementation alone cannot replace the treatment of osteoporosis. Osteoporosis patients can’t overcome the obstacle of calcium utilization by bones only by taking calcium orally, so they should be treated regularly under the guidance of doctors.

  About 30% of elderly people over 60 years old and postmenopausal women have gastric acid deficiency. If they have flatulence and constipation after taking calcium carbonate, they should change to calcium citrate. The absorption of calcium citrate is independent of gastric acid and can prevent kidney calculi, which is especially suitable for those with gastric acid deficiency.

  However, whether calcium supplementation is needed or not should be decided by consulting a specialist in a regular hospital and doing a bone mineral density examination. There is a threshold for calcium absorption. Excessive supplementation is not only a waste, but also can lead to kidney calculi’s disease, ectopic calcification and atherosclerosis. Kidney calculi, patients with advanced bone metastasis, hypercalcemia and cardiac and renal insufficiency are forbidden to supplement calcium.

  (Author: Deputy Chief Physician, Center for Orthopedics, Osteoporosis and Bone Metabolic Diseases, Peking University Third Hospital)

The United Nations Security Council held its first meeting on artificial intelligence, and China put forward five principles of governance.

  UN Security Council Secretary-General Guterres called for the establishment of a global regulatory body to supervise artificial intelligence, in much the same way as other institutions supervise aviation, climate and nuclear energy. The proposed institution is composed of artificial intelligence experts, sharing their expertise with government and administrative agencies that may lack relevant technical knowledge.

  Zhang Jun, Permanent Representative of China to the United Nations, pointed out that in order to seek technological hegemony and build exclusive circles, some developed countries maliciously obstruct the technological development of other countries with various excuses and actions and artificially create technological barriers, which China resolutely opposes.

  On July 18th, local time, the UN Security Council held a high-level public meeting with the theme of "Opportunities and risks brought by artificial intelligence to international peace and security". Antonio guterres, Secretary-General of the Security Council, called for the establishment of a global regulatory body to supervise this new technology.

  This is the first time that the Security Council has held a meeting on artificial intelligence. Zhang Jun, Permanent Representative of China to the United Nations, put forward five principles on the governance of artificial intelligence: first, adhere to ethics first; second, adhere to safety and controllability; third, adhere to fairness and inclusiveness; fourth, adhere to openness and tolerance; and fifth, adhere to peaceful use.

  It is still far from reaching a legally binding resolution.

  On the same day, Guterres, Jack Clark, co-founder of Anthropic, an artificial intelligence startup, and Ceng Yi, a researcher at the Institute of Automation, China Academy of Sciences, gave a briefing.

  Guterres warned that artificial intelligence is playing a role in many fields, but it may also be used by malicious people, including using it for terrorism, inciting hatred and violence. He welcomed the call for the establishment of a new UN agency, saying it would help to maximize the role of artificial intelligence and better manage risks. He said that the artificial intelligence regulatory agency of the United Nations should standardize, supervise and enforce the rules of artificial intelligence, and the supervision method is roughly the same as that of other institutions in supervising aviation, climate and nuclear energy.

  At the meeting, diplomats and leading experts in the field of artificial intelligence explained to the Security Council the risks and threats of artificial intelligence technology, as well as its scientific and social benefits. They said that although the development speed of this technology is accelerating, there are still many unknowns. "It’s like making an engine without understanding the combustion principle." Clark said that private companies should not be the only creators and regulators of artificial intelligence.

  The body proposed by the Security Council is composed of experts in the field of artificial intelligence, who will share their expertise with government and administrative agencies that may lack technical knowledge to solve the threat of artificial intelligence.

  At present, it is still far from reaching a legally binding resolution on governance. However, most diplomats support the formulation of global governance mechanisms and international rules.

  James Cleverly, the British Foreign Secretary who presided over the meeting, said: "No country is immune from artificial intelligence, so we must involve the broadest alliance of international actors from all fields." Britain holds the rotating presidency of the Security Council this month.

  China: Oppose the use of artificial intelligence to seek military hegemony.

  Zhang Jun pointed out in his speech that artificial intelligence, as a "double-edged sword", is good or bad, good or evil, depending on how human beings use it, how to regulate it, and how to coordinate science, development and security. The international community should uphold the true spirit of multilateralism, conduct extensive dialogues, constantly build consensus, and explore the guiding principles for the governance of artificial intelligence. China supports the United Nations to play a central coordinating role in this regard, supports Secretary-General Guterres to convene in-depth discussions among all parties, and supports all countries, especially developing countries, to fully participate in and make contributions.

  Zhang Jun put forward five principles about artificial intelligence governance. First, adhere to ethics first. To ensure that artificial intelligence technology will always benefit mankind, we must take "people-oriented" and "intelligence for goodness" as the basic criteria to standardize the development direction of artificial intelligence and avoid this technology becoming a "runaway wild horse". On this basis, gradually establish and improve the artificial intelligence ethics, laws and regulations and policy system.

  The second is to adhere to safety and controllability. There are many uncertainties in the development and application of artificial intelligence related technologies, and safety is the bottom line that must be kept. The international community should strengthen risk awareness, establish an effective risk early warning and response mechanism, ensure that risks beyond human control do not occur, ensure that machines do not kill themselves, and ensure that humans have the ability to press the stop button at critical moments.

  Guterres said on the same day that the United Nations must reach a legally binding agreement before 2026 to ban the use of artificial intelligence in automated war weapons.

  The third is to adhere to fairness and inclusiveness. Zhang Jun said that developing countries’ equal access to and utilization of artificial intelligence technologies, products and services is essential to bridge the technological gap, digital gap and development gap between North and South. In order to seek hegemony in science and technology and build an exclusive circle, some developed countries maliciously obstruct the technological development of other countries with various excuses and actions and artificially create barriers to science and technology. China firmly opposes this.

  The fourth is to adhere to openness and tolerance. The development of science and technology should achieve a relative balance between promoting technological progress and ensuring safe application. The best way is to maintain open cooperation, encourage interdisciplinary, cross-disciplinary, cross-regional and cross-border exchanges and dialogues, oppose various forms of "small courtyard walls" and "decoupling and breaking chains", and create an open, inclusive, fair and non-discriminatory environment for scientific and technological development.

  The fifth is to adhere to peaceful use. It is necessary to focus on tapping the potential of artificial intelligence in promoting sustainable development, promoting cross-disciplinary integration and innovation, and better empowering global development. The Security Council can deeply study the application and influence of artificial intelligence in conflict situations and take measures to enrich the United Nations peace toolbox. All countries should uphold a responsible national defense policy and oppose the use of artificial intelligence to seek military hegemony and undermine the sovereignty and territorial integrity of other countries.

  Zhang Jun said that China adheres to the concept of the community of human destiny and has always participated in the global cooperation and governance of artificial intelligence with a highly responsible attitude, and has successively submitted two position papers on the military application and ethical governance of artificial intelligence on the UN platform. China is willing to work with the international community to actively implement global development initiatives, global security initiatives and global civilization initiatives in the field of artificial intelligence, adhere to development priorities, safeguard common security, promote cross-cultural exchanges and cooperation, join hands with countries to share artificial intelligence technological achievements, and jointly prevent and respond to risk challenges.

I’ve been invisible for several years, and the folding screen is ok again.

Text | Deep Eyes Finance Zhang Wei

The folding screen caught fire in 2022 and the fire spread all the way to 2023.

The title of "the first year of folding screen" was born in 2022, one of the reasons is the high growth of folding screen shipments in 2022. According to IDC data, in the third quarter, China shipped more than 1 million folding screens, up about 246% year-on-year.

More importantly, this transcript of the folding screen was achieved in an environment of overall decline in smartphone shipments. According to the consulting data of Ai Media, the overall shipment volume of China mobile phone market will drop from 560 million in 2016 to 310 million in 2020. In 2021, mobile phone shipments rebounded slightly, but the overall environment is still not optimistic, with an annual shipment of only 350 million units.

It is not only the China market that participates in this folding screen carnival. According to Counterpoint research report, it is estimated that the global folding screen mobile phone market will increase by 52% year-on-year in 2023, reaching 22.7 million units.

You know, since the birth of the folding screen mobile phone, it has always been a niche track because of its relatively small market share, average sales volume and general market response.

When it was launched in the early years, it was also vomited by users because of the high price, obvious screen creases and heavy weight. Then, why did the folding screen, which was not welcomed by capital and market before, grow against the trend this year?

1. Capital betting, folding screen to become a new story?

Behind the fierceness of folding screen mobile phones is the embarrassment that mobile phone manufacturers urgently need to grow.

In the downturn of consumer market, the butterfly effect of mobile phone consumers is triggered: consumers who have no money in their belts naturally reduce their demand for mobile phones, and their replacement rate drops, which leads to a downward trend in mobile phone shipments. From January to November 2022, the total shipments of mobile phones in the domestic market totaled 244 million units, down 20.2% year-on-year.

In this context, as a relatively new product form, folding screen has become a "life-saving straw" in the mobile phone industry, and major mobile phone manufacturers have taken this opportunity to get involved in folding screen mobile phones.

At present, almost all mainstream mobile phone manufacturers have released new folding screen mobile phones, including Huawei’s Pocket S, Samsung’s Galaxy Z Flip4, OPPO’s Find N, Xiaomi’s Mix Fold2, VIVO’s X Fold+, etc., and the competition is fierce.

In 2022, Samsung, Huawei, OPPO, VIVO, Xiaomi and other mobile phone manufacturers released more than 10 folding screen mobile phones. According to the current news, there will be many new folding screen machines released in 2023, and even Apple has rumors that it will release folding screen smart phones in 2023.

In the past, high-end machines competed for chips, image capabilities, screen refresh rates, etc. Now, due to the involvement of smartphones in the Red Sea, technologies have entered a mature stage, and these technologies have been decentralized to low-end machines.

Although mobile phone manufacturers bet on the folding screen market, the herd effect is not fully applicable to consumers. In the era of information explosion, consumers are no longer the lambs to be slaughtered who are completely obedient to others.

On the one hand, from the perspective of mobile phone form, the design of folding screen is more futuristic. Compared with the previous folding screen mobile phones, the subdivision of scenes is one of the factors contributing to the growth of folding screen mobile phones, which means that folding screen mobile phones can radiate a wider range of people, and their product design, size, thickness and operation are different from business scenes, car scenes and game fields.

For example, OPPO Find N2 has not only paid attention to the internal and external screens, but also started to cut into the half-folded hovering, so that the mobile phone has a natural bracket, which brings more brand-new experiences to users from entertainment, and is more abundant in watching videos, photography and other leisure games.

Another example is Huawei’s main "folding screen meta-universe", which starts from smart life and exerts its strength on the external screen, and can obtain the weather, payment, camera, application and other dynamics without unfolding the screen. It can be said that the segmentation scene of the folding screen has jointly contributed to the shipment.

At the same time, the product forms of horizontal folding inner screen, horizontal folding outer screen and vertical folding screen also meet the habits and preferences of different people.

On the other hand, high-end is the only way for most industries to mature, and the mobile phone industry is no exception. According to relevant data, the average selling price of mobile phones in China market has increased from 1500-2000 yuan to 3000 yuan. The sales volume is falling, the average selling price is rising, and high-end mobile phones are increasingly favored by consumers.

In order to enhance the competitiveness of products, mobile phone companies are gradually abandoning the original sea tactics and moving towards the "fine machine" mode. According to the data released by China Xintong Institute, from January to October 2022, there were 308 new models on domestic brands, down 10% year-on-year.

The folding screen just meets the needs of users’ high-end machines. However, compared with the "puffy" folding screen four years ago, the folding screen now is more "material".

Previous folding screens always revolved around two problems: poor quality and high price. The report on the development trend of GFK China Folding Screen Smartphone released in 2022 shows that weight and price are still the core issues that prevent users from buying folding phones.

At the same time, according to the survey data of Ai Media Consulting, nearly 80% of the interviewed users buy folding screen mobile phones for entertainment needs, and the reason why the interviewed users don’t buy folding screen mobile phones is that they are expensive, accounting for 59.5%.

Under the focus of mobile phone manufacturers, according to the folding screen mobile phones recently launched by mobile phone manufacturers, today’s folding screen mobile phones are lighter, cheaper and have stronger endurance. For example, on December 25th, OPPO released the new folding screen flagship machine-—OPPO Find N2, which weighs only 233g and costs less than 9000 yuan.

Like the flagship machine Pocket S launched by Huawei, the weight is controlled at 190 grams while maintaining the screen size; Samsung Galaxy Z Fold4 is only 263 grams; Xiaomi’s MIX Fold weighs only 262 grams. Nowadays, almost all folding screens have controlled the weight below 300 grams, which makes it more convenient for users to use.

The price problem doesn’t stop there, and the price will remain downward. According to the Counterpoint research report, in view of the increasingly fierce competition in the folding screen smartphone market, it is expected that its price will be more close to the people in 2023. It can be said that the folding screen mobile phone confirms its "worth" step by step.

2. Self-developed core parts, "cost reduction" achieved initial results.

In order to change the status quo and make the folding screen realize another spring in the mobile phone industry, mobile phone manufacturers choose to break through from the upstream of the industrial chain.

Previously, in the folding screen mobile phone industry, Samsung not only dominated the industry, but also controlled the main components. According to Fomalhaut Techno Solution in the report, Huawei folding mobile phones Mate Xs and Xiaomi Mix Fold both use flexible screens made by Samsung, and Korean parts account for about 30% ~ 50% of the total.

According to the Monitoring Report of Folding Screen Mobile Phone Industry in China in 2022, the quality problem is the biggest concern for users to buy folding screens. Among the quality problems concerned by consumers, the crease of mobile phone is the most concerned, and hinge technology is the key to the crease problem.

And the main cost of folding screen mobile phone is 69% higher than that of non-folding mobile phone, of which the main cost comes from hinge and screen. According to the data of CGS—CIMB, the BOM cost of Galaxy Fold, Samsung’s first-generation folding screen mobile phone, was 636.7 USD, of which the display module cost was 218.8 USD, accounting for 34.4%, and the mechanical/electromechanical structure cost was 87.5 USD, accounting for 13.7%.

The display module cost of Samsung’s bar phone Galaxy S9+ accounts for 21%, and the mechanical/electromechanical structure cost accounts for 7.9%. From the perspective of BOM cost, screens and hinges are the main sources of the increase in the cost of folding screens.

In order to eliminate "bad reviews" and prevent key parts such as hinges and flexible screens from getting stuck in the neck, China brand has been gradually realized.Domestic substitution. The data shows that the number of patent applications related to folding screen hinge technology in China is on the rise, and the number of patent applications related to folding screen hinge in China is 160 in 2020.

At present, independent research and development of hinge technology has gradually become the core solution of mainstream terminal factories. According to the incomplete statistics of the potential silver optical chain, the hinge technology of various terminal factories has been constantly breaking through and innovating with the release of products, such as the aerospace-grade floating silver hinge of VIVO and the double-rotating eagle wing hinge of Huawei.

On the other hand, the folding screen mobile phone on the market has been optimized from 100,000 times in the early stage to 400,000 times, which is obviously improved.

According to the forecast of relevant industry organizations, the global hinge market for folding screen mobile phones will be 1.267 billion yuan in 2021, and it is expected to increase by 136.8% year-on-year to 2.999 billion yuan in 2022, which shows that hinge technology is the focus of the current breakthrough of folding screen.

Moreover, the domestic upstream display industry has achieved breakthroughs in technology, manufacturing and market, and domestic panel manufacturers such as BOE, Shentianma, TCL Huaxing and Visionox have accelerated the innovation and mass production of flexible screens. According to Omdia data, the global OLED production capacity is expected to increase from 31.51 million square meters in 2021 to 75 million square meters in 2027.

Including the optimization of appearance, Samsung has weakened the width of the hinge and the black edge of the screen, accounting for the external screen of the Galaxy Z Fold.

Judging from the recently released new products, the functions of folding screen mobile phones have become more and more perfect, such as the newly released X Fold+ of VIVO, which continues the characteristics of VIVO bar mobile phones, focusing on battery life and fast charging functions. Similarly, the latest Find N2 released by OPPO also has the function of improving endurance and satisfying fast charging.

3. Has the problem of folding screen been solved?

The folding screen mobile phone market has maintained growth for several consecutive quarters, and the growth rate in the third quarter of this year has also reached a new high. In the forecasts of various institutions, the folding screen market is expected to grow significantly.

So, can this situation be maintained, and who is buying a folding screen mobile phone?

The market is inseparable from the word supply and demand. If there is supply, there will be demand.

From the demand side, users as a whole are younger. The data shows that the young people under the age of 35 among the latest folding screen mobile phone users have increased significantly, accounting for 58.2%. Therefore, the supply and demand sides change rapidly in functions such as battery life and thinness.

In addition, according to the daily interactive big data, users of folding screen mobile phones not only have high requirements for mobile phones, but also have certain pursuits for quality of life. For example, they love to use life sharing apps such as Little Red Book and Public Comment.

From the demand side, the folding screen mobile phone has gradually developed from the ready to the development stage. The oversized screen is no longer as "chicken ribs" as before, but has derived more entertainment, business and other performances in terms of user needs.

However, after a year of focus, have the problems of folding screen phones really been solved?

Of course not. In the process of development, any industry will inevitably encounter different problems.

Even though the folding screen market has maintained growth for several consecutive quarters, the reason for maintaining high growth lies more in the focus of mobile phone manufacturers and the small market scale.

On the whole, the optimization of folding screen market has achieved initial results, but the problem has not really been solved. Different from the big step forward of the industrial chain, the recognition degree of folding screen is still at a low level, whether from product design to personal experience.

Judging from the black cat complaint data, most complaints about folding screen mobile phones are still focused on screen quality.

At present, most social platforms are still full of spit on folding screen mobile phones, and some of the reasons for spit are still the problems that were spit out a few years ago, including but not limited to screen off-line, liquid leakage, black spots and so on.

The main frequency of the folding screen model is not as durable as that of the integrated model, and the damage degree is higher. What is more "fatal" is that the follow-up maintenance cost is also higher. Taking Samsung’s latest Z Flod4 as an example, the price of the inner screen+outer screen assembly has reached 4,460 yuan, even for the lower-priced Samsung ZFILIP 4, the assembly price of the inner and outer screens also needs 2,460 yuan.

In the solution to the screen, the practice of major mobile phone manufacturers is to launch a broken screen saver service. Like Huawei’s Pocket S and VIVO’s Fold+, the official broken screensaver price is as high as 1199. The broken screensaver is not only high in price, but also guaranteed for only one year, which invisibly increases the follow-up cost of consumers.

The development of folding screen is also in line with the "first cause effect". In the early stage of development, due to the product’s too small, high price, fragile screen and other problems, it brought a deep negative impression to consumers, which led to the difficulty of market education in the later stage and the low recognition of the product.

One of the key problems is that the crease of mobile phone has not been verified by the market.

Even with the rapid development of hinge technology, the current folding screen market is still in the development stage. The major mobile phone manufacturers have launched newly upgraded folding screen mobile phones for more than one year, while the average service life of a mobile phone is three years.

The screen material will accelerate the aging speed after being folded for a long time. Although official website publicizes that the current flexible screen can be folded for 500,000 times, it does not rule out the possibility that the screen will be folded because of repeated folding.

According to the observation of "Deep Eyes Finance", the folding screen mobile phone just changes the product form, its functional integrity is not as good as that of the straight smart phone, and the improved functions are basically corresponding to the straight smart phone.

The main highlights of folding screen are split screen and multi-video viewing, but these requirements are not just needed by users and are irreplaceable.

As a high-end series product that has been tempered in the market for four years, its underlying logic is undoubtedly to meet the premise that "the folding screen is indeed better than the ordinary straight mobile phone".

Compared with the straight mobile phone, the straight mobile phone with the same price is obviously better from the processor. For example, Huawei’s Pocket S is equipped with 4G Snapdragon 778 processor, and the price starts at 5988. The P50 released by Huawei last year was equipped with Snapdragon 888 processor, and the price was only 4,088 when it was released.

Hard power is important, and soft power is indispensable. On the whole, the folding screen mobile phone still has a large market space, but when imagining the future, we should also study how to meet the demand side and strive for a larger market share.

Thousands of people such as Musk signed an open letter, and the development of artificial intelligence endangered the "control of civilization"?

  BEIJING, March 30 (Xinhua)-The American drama westworld and the Hollywood movie Terminator have described that the "awakening" of artificial intelligence (AI) may endanger human beings. Recently, concerns in science fiction films have come into reality, and many "big brothers" in the artificial intelligence industry have suddenly called for suspending the development of more powerful AI systems, suggesting that AI systems with human-level intelligence may "pose potential risks to society and mankind".

  Where do their concerns come from? Will the development of artificial intelligence endanger the "civilization control" of human beings? Has the development of AI reached a turning point where the "pause button" needs to be pressed?

  An open letter, four questions about AI risk

  Recently, elon musk, an American billionaire, and Yoshua Bengio, a top expert in the field of artificial intelligence and winner of Turing Prize, signed an open letter calling for suspending the development of AI systems more powerful than GPT-4 for at least six months, calling it "a potential risk to society and mankind".

  An open letter calling for the suspension of giant AI training. Image source: "Future Life Institute" website

  The open letter published on the website of the Future of Life Institute, a non-profit organization, advocates that before developing a powerful AI system, it should be confirmed that the impact is positive and the risks are controllable.

  The letter details that the AI system with human intelligence may bring great risks to society and human beings, saying that "this point has been recognized by a lot of research and top AI laboratories" and throws four questions in succession:

  -Should we let machines flood our information channels with propaganda and lies?

  -Should we automate all the work, including those that are satisfactory?

  -Should we develop non-human thinking that may eventually surpass us in number, surpass us in intelligence and be able to eliminate and replace us?

  -Should we risk losing control of our civilization?

  The open letter pointed out that if such suspension cannot be implemented quickly, the government should step in and take measures. In addition, "AI Labs and independent experts should take advantage of this suspension to jointly develop and implement a set of shared security protocols for advanced AI design and development, and be strictly audited and supervised by independent external experts".

  The letter also called on developers and policy makers to cooperate to greatly accelerate the development of a powerful AI governance system. This should at least involve regulatory agencies, auditing and certification systems, monitoring and tracking high-performance AI systems, liability issues after artificial intelligence causes injuries, and providing public funds for AI technology security research.

  At the end of the open letter, it is mentioned that today, our society has suspended other technologies that may have disastrous effects, and the same should be true for artificial intelligence. "Let’s enjoy a long ‘ Summer of AI ’ Instead of entering autumn unprepared. "

  Technology, ethics and interests call for slowing down.

  It is not difficult to see from these contents that the supporters of the open letter are more concerned about the possible "barbaric growth" of artificial intelligence and the social and ethical problems that its development may bring.

  As mentioned in the open letter, this suspension does not mean suspending the development of artificial intelligence as a whole, but "taking a step back" from the dangerous competition. The research and development of artificial intelligence should re-focus on making today’s powerful and advanced systems more accurate, safe, interpretable, transparent, robust, consistent, credible and reliable.

  Gary Marcus, a professor at new york University, said, "This letter is not perfect, but the spirit is correct." He believes that people need to slow down until they can better understand the consequences of all this.

  At present, the open letter has been signed by thousands of people, including Emad Mostaque, CEO of open source artificial intelligence company Stability AI, DeepMind researcher of artificial intelligence company of Google’s parent company Alphabet, computer scientist Stuart Russell and other experts, scholars and technology company executives.

  The "Future Life Research Institute" that issued an open letter was mainly funded by the Musk Foundation and the Silicon Valley Community Foundation. Tesla CEO Musk is applying artificial intelligence to autonomous driving system, and he has been frankly expressing his concerns about artificial intelligence.

  Reuters also said that Europol recently expressed ethical and legal concerns about advanced artificial intelligence such as ChatGPT, warning that such systems may be abused for phishing, false information and cyber crimes. In addition, the British government also announced a proposal to establish an AI regulatory framework.

  On the Internet, this letter also caused heated discussion. Some netizens agreed that people need to know what happened. "Just because we know we can build it doesn’t mean we should build it."

  However, some people doubt Musk’s motivation. "Musk signed it because he wanted to use his artificial intelligence to make money."

  Others analyzed, "This is terrible, but I don’t think some projects need to stop. Technology is developing rapidly and responsible innovation is also necessary. "

  Thinking about the relationship between human beings and AI has never stopped since the birth of technology. The famous physicist Hawking once said, "The successful creation of artificial intelligence is probably the greatest event in the history of human civilization. But if we can’t learn how to avoid risks, then we will put ourselves in a desperate situation. "

  Nowadays, from passing the qualification examination to artistic "creation", AI can do more and more things and go further and further in the direction of "intelligence". At the same time, however, criminal acts such as using AI technology for online fraud and extortion and spreading illegal information are also emerging one after another.

  Different from the long cycle of the transformation of technological innovation achievements in the physical world, AI technological breakthroughs often spread around the world overnight through the Internet. These discussions and concerns are not superfluous until human beings fail to find a proper solution to AI ethics and supervision.

Han Songluo’s brand-new collection of short stories "Love Story in Late Spring" was published: becoming Han Songluo who wrote novels.

Reporter Qu Peng
Han Songluo’s brand-new collection of short stories in late spring, Love Story in Late Spring, was recently published by People’s Literature Publishing House. With the unique brushwork of the northwest land, it coldly observed and meticulously recorded its own stories of the times.
The six short stories in Love Story in Late Spring all revolve around "running away". Without exception, they all run away, looking for themselves or the future, or a running-away ceremony that has no purpose, no end and no answer, but must be completed.
In The Fish Tank and the Sunlight, the novel takes Li Zhiliang’s "running away" as the anchor point, and begins to exert its strength and spread outward: the low-frequency noise of the fish tank, the boredom of adolescence, and the conversation of psychologists … Finally, the ultimate fate of all people is running away, and the destination of running away is not going to prosperity or the city, but to the wilderness, madness and a long road with no return.
"Love Song for Remy Young" describes the musical memory of a generation in the 1990s. Teenagers who dream of Guangdong and small towns shrouded in prosperity, people who want to be famous and fearless. He focused on the fate of the little people. After several years, the music ensemble, can everything be the same?
In the Golden Age of Remy Young, the hero Remy Young is trapped in a dirty, chaotic and crowded family, and he is eager to break out of the shackles and build a beautiful new world. As a teacher, he entered the space of the other, which is also true and false, and also ushered in his golden age, because he investigated the students who impersonated the college entrance examination. However, after leaving the wilderness again and again, he was shocked that everyone was telling and confessing, spreading dark rumors to the world. Finally, with a sigh, return to his real world.
My Father’s House of Fantasies is a inner senses connected with the real world, which is constructed in fantastic imagination. The sudden disappearance of my father when I was young made the building he designed a fantastic space for me. With the mystery of my father’s disappearance, "I" kept searching until the appearance of "Xu Lihu", which made me find some clues …
The opening of Love Story in Late Spring is the return of Pu Yilin. Lin, who has been abducted for more than 20 years, "went home", and the joy he recovered, familiar and unfamiliar relatives and friends, guilt and hatred hung over the Pu family for an instant. After the ups and downs, mother Fengtai fell into endless assumptions: if he was shown the "White Pagoda" near his home, could he get it-his son never left home, so he didn’t have to accept everything in front of him in a hurry and panic?
"Lonely Hunter" is the twilight, when "she" dials the phone number randomly generated in her mind, her unstable mood and whispers with no fixed destination. Don’t cross the line, don’t trespass, just simply vent everything. When the "beep" sounds, I return to the scene and look around as if nothing had happened …
Han Songluo
Han Songluo was born in Xinjiang and lived in Gansu. His life for more than forty years has been based on the northwest land. He added new content to northwest writing by his own way of not sticking to traditional writing techniques and narrative skills. According to Zhang Yiwei, a writer, Han Songluo’s novels are "westerns" of China’s contemporary literature. Zhang Li, a professor at the College of Literature of Beijing Normal University, also said that Han Songluo’s writing is full of fantasy and deep sense of reality, with a distant, wild and chilly wind. He is an unforgettable writer who brings new temperament. Perhaps it is precisely because of his delicate and never lazy perception of the changes of the four seasons in the northwest and everything around him, spying, thinking and writing that his words and works were cast. "Not everyone has to sing the same song, he has his own movement", which is perhaps the best annotation for him. He lived and wrote as a shadow, dancing in the county town, Shan Ye and fantasy.
It has been nearly 20 years since Han Songluo began to write prose at the age of thirteen or fourteen and published his works in 1995. He is Han Songluo who writes columns, film reviews, music reviews and even lyrics, but he is always Han Songluo who writes prose. Han Songluo, who has written a column for eighteen years, returned to the road of novel creation after he had finished supporting his family, buying a house and obtaining financial resources. First came Night in Spring Mountain, then Love Story in Late Spring. He began to write for himself, not for anything else.
Writers Li Xiuwen and Han Songluo have been close friends for many years. He has been recommending Han Songluo’s novels to people. Those brilliant and gloomy, running away and returning, those "serial" traditions and wilderness characteristics, those mysterious pursuits and teachings under the stars have been constantly experimented and refined by Han Songluo, and finally formed a fascinating novel world. "Now, as a novelist, he has finally been seen by more people. As his friend and colleague, I am deeply proud.
Readers who are familiar with Han Songluo know that many of his works contain the word "spring". For him, "spring" is like a self-evident code word between him and words and readers. Han Songluo said that when he was young, it took great courage to say that he liked flowers. However, it is hard for people who have really lived in the northwest not to fall in love after truly feeling the spring. In the northwest, spring is the beginning of everything, and flowers are so important. Now he can finally speak out his longing for spring and his love for flowers, which is a great freedom and unspeakable happiness. Therefore, the main element of the cover design of Love Story in Late Spring is a hazy, gorgeous and blooming flower, which comes from the famous Spanish photographer Paula Codo?er.
Reporting/feedback

The way of reading in the eyes of academicians

  "Looking at today’s society, the fragmentation trend of reading is relatively strong. This way of learning is short and fast, and knowledge is acquired quickly and lost quickly. If you want to read some classic works, it takes a lot of time and energy, but the results are also great. " Recently, Liu Jiaqi, an octogenarian academician of the China Academy of Sciences and a volcanic geologist and Quaternary geologist, shared his "way of reading" with the public at the National Library’s "Mr.’ s Study" activity.

  "Reading can not only increase knowledge and talents, broaden horizons, but also cultivate sentiment and gain spiritual enjoyment." Liu jiaqi said that when he was a child, reading was a luxury. Reading is difficult, borrowing books is difficult. At that time, he also thought that he could be a librarian in the future, and reading might be more convenient.

  In Liu Jiaqi’s view, reading is the way to grow up. His fate is also changed by reading. "My road to study, as Qu Yuan’s poem says, ‘ It’s a long way to go in Xiu Yuan, and I will go up and down for it ’ 。”

  Under difficult conditions, Liu Jiaqi went all the way from primary school to university, and later went to graduate school, but still felt that what he had learned was limited. In 1978, 10 years after graduation, Liu Jiaqi took the postgraduate exam again and came to Beijing. "I turned 40 when I was 30, and I wanted to drive back the past 10 years."

  After careful calculation, Liu Jiaqi spent 27 years and 8 months as a student. "Reading is very important for the growth of my life." Liu Jiaxuan said. About how to read? He summed up some experiences.

  First of all, we should be clear about the purpose of reading. To be wise and skilled, be determined to be a man first, and be determined to be a man first; Don’t fish for three days and dry the net for two days when reading.

  In the process of reading, we should pay attention to methods and think. "It is better if you can find faults in books." Liu Jiaqi said that reading should be selective, and it is necessary to read good books and classics; It is necessary to combine professional books with non-professional books, scientific books with artistic books, and systematic books with fragmented information. Don’t always indulge in fragmented information.

  "Reading is not only about growing up, but more importantly, making contributions to the country in the future." Liu Jiaqi studied earth science, and he told young people that in the process of studying, they should also specialize in one line and love another.

  "I have learned some scientific principles and the principles of being a man through reading, so now I can become a scientific worker and make some contributions to the country." Liu Jiaqi admits that he can study and learn something because of the cultivation of the party, so he should give back to the society.

  "I hope my friends can read more books and read good books, improve their scientific literacy, develop their scientific undertakings and build a better country." Liu Jiaxuan said.

"Security is no small matter": What should I do when the game encounters security problems?

On March 5, 2024, Tropic Haze, the author of NS simulator "Yuzu", announced that it had reached a settlement with Nintendo, paid 2.4 million US dollars in compensation, stopped the subsequent simulator development and operation, and closed related websites.

Although many players complain that they wouldn’t use the simulator if it weren’t for the poor performance of NS machines. However, with the increasing awareness of copyright of players today, almost no one will refute the fact that "cracking games is illegal". "Game safety" is not only related to game manufacturers, but also closely related to players.

Some players are worried that they will be liquidated by Nintendo after using Yuzu simulator.

In fact, "game security" occupies a very important position in the game industry, and both players and practitioners have to deal with it almost every day. However, people usually don’t discuss it much, because "game security" has certain technical barriers.

In China, game security is almost directly linked to big factories. Because of the high cost of the security team, only big factories have enough financial resources. Large factories can make adequate plans before safety accidents happen, but on the other hand, small and medium-sized factories and independent developers, which also occupy most positions in the industry, often find it difficult to make appropriate responses when faced with various safety problems.

To this end, we found a high-tech security service provider FairGuard, which focuses on game reinforcement and anti-plug-in, and jointly found some game security cases that are close to gamers and practitioners and exposed to the public, and analyzed them from a professional perspective. We hope to let the public fully understand the specific operation, function and significance of game security.

In the field of game security, the worst professional but most common case type is DDoS attack (distributed denial of service attack). Because of its characteristics, small and medium-sized manufacturers and independent developers are more vulnerable to such attacks.

For example, the mobile game "Lesonas" launched on February 29th this year was attacked by DDoS organized by ACCN. The game had to be delayed for 1 hour, and many players reported that the game was stuck on the first day. Every time they read a line, it took more than 10 seconds to get to the next sentence. The main means of ACCN is to ask the project team to pay the "protection fee", otherwise it will keep attacking. Coincidentally, a mobile game with 7 digits for users is also attacked by DDoS at the service node. If it is not solved in time, the losses caused are incalculable.

Whether there are too many players or they are attacked can be intuitively observed from the background data.

The basic principle of DDoS attack is that the attacker uses a large number of "broilers" (computers remotely controlled by hackers) to occupy the bandwidth or CPU of the game server. If the game server is compared to a hotel, it is like the hotel just opened, and suddenly a group of people came to the door of the hotel to block the door, so that normal diners could not squeeze in, or this group of people entered the hotel and occupied most of the tables, and kept asking the waiter to order, but the waiter could not drive them away, and other diners were also affected.

In order to improve the efficiency of making money, it is often the studio with clear division of labor (such as ACCN organization) that uses DDoS attacks for extortion. Some people will "find" the games to be launched, and record the volume, type and online time of the games. Others will launch attacks according to these records, and there may be a special group of people who will be responsible for contacting various game project teams to confirm the payment.

A "special person" responsible for collecting money

Of course, these behaviors are illegal, but it is difficult for the project team to trace the source and pursue the responsibility. First, the members of such organizations may not be in China, and the server IP address has been transferred several times; Second, attackers generally use virtual currency transactions such as Bitcoin.

Every year, there are a large number of announcements about developers being blackmailed by ACCN organizations on game platforms such as TapTap. Although some platforms and publishers will provide protection services, for developers, "I am not afraid of thieves stealing, but I am afraid of thieves remembering". Attacks that come from the dark and I don’t know when will always be a hidden danger.

From the perspective of technical protection, DDoS attacks are only a matter of money. The volume of the game is different, and the traffic of the attack will be different. After all, the attack also needs to cost. If this degree is not balanced, it is likely to be a loss-making business.

The cost of "broiler" is low, but the cost of preventing "broiler" is high. For example, if an attacker uses "broilers" to attack the game server with 200G of traffic, then the game project team may have to buy 200G of public cloud (such as Tencent Cloud and Alibaba Cloud) resources for protection. The former may cost only a few hundred yuan, while the latter needs tens of thousands of yuan.

Protection products on Tencent Cloud

Attackers often take the lower value of the two as the "protection fee", but the project team can’t guarantee that the other party is honest. If the attacker "steals well" and only collects the protection fee once, the project team can barely accept it; But if the other party thinks you are a "fat sheep", they will blackmail you again and again. Many times, the project team dare not gamble, but they have no money to buy special protection services, so they can only pay the money.

In this regard, the relatively professional advice is to enhance safety awareness. Some developers don’t have the concept of prevention, and they often make up for it after the incident. However, the profit lost after the first DDoS attack is more than the money spent on early protection, which is not worth the candle.

According to the experience summarized by professional security service providers, the low-cost method is that as long as the project team buys public cloud resources or corresponding protection services in the first month of online, there will be basically no more studios to launch DDoS attacks. Small games can directly solve the problems that may cause great losses by spending less money.

Compared with DDoS, most people may know more about plug-ins and pay more attention to the impact of plug-ins on their own game experience.

Some plug-ins can monitor or directly modify game files, which will cause serious damage to the game ecology. FPS games have always been the hardest hit area for black-and-gray attacks because of their high category popularity, high cheating income and data storage in the client.

For example, in the "fake match" incident of the professional team "Crossing the Firewire" last year, the team invited the anchor team to play against the professional players in an open environment, and speculated through subsequent offline battles and whitewashing. Players find that the plug-in used by the anchor team is extremely concealed. If it is not because of the complete victory over the professional players, it is difficult for people to think of using the plug-in. In related reports, this kind of hanging is also called "anchor customized hanging".

There are two characteristics of "anchor custom hanging", one is just the right function castration, and the other is the anti-detection means with external intervention. The former is to make the anchor "icing on the cake" in technology and provide good enough "effect" in the game. For example, the "lock" function can only be triggered when the enemy appears and the sight is close to the enemy’s body. It is difficult for the naked eye to tell whether this tiny moving trace is from the plug-in. As for the latter-teams that do "anchor customization" services often sell special equipment together with plug-ins and put them in the equipment, which makes the official detection methods fail to some extent.

From the point of view of protection, game manufacturers often get plug-in samples first, and use the similar identification code in the plug-in samples to carry out preventive testing in the player’s game. If an official identification code appears in the background data of a player, then the official has the right to take measures, and generally it will not be blocked by mistake. However, the identification code of the anchor custom hanging is separate, and this process naturally doesn’t work.

However, even if the player’s behavior is not detected by the conventional process, the official can make manual judgment, which is based on the background environment and some behavior data of the player-reporting is meaningful at this moment.

If a player receives a large number of reports from other players, the official will check his background environment and behavior data, and give him a risk rating according to the results of the inspection. There are many dimensions of rating, generally to see whether the memory has been modified or whether it is in an unconventional environment (such as a virtual machine).

The security team will send the high-risk player ID to the project team, and the project team will decide the specific measures to be taken later. Some players may be "big R", charging a lot of money, and the direct title may cause legal disputes. If the manufacturer fails to produce enough "objective evidence", there will be a greater probability of losing the lawsuit. Therefore, some manufacturers will turn a blind eye to "big R", and for players below "small R", they would rather kill by mistake than let go.

Compared with anchor customization, "script" is less harmful, but it also has a direct impact on the balance and life cycle of the game. Scripts often appear in role-playing, card and strategy games. From the perspective of protection, scripts are directly linked to the studio, and MMORPG with economic system is the hardest hit area of the studio.

The role of scripts is to efficiently collect in-game resources and realize the obtained resources. In the long run, when the resources in the game are collected too much, the resources will become cheap, and players will tend to find a studio to buy resources instead of "earning" resources through their own game labor. In order to reduce costs, scripts often run on virtual machines or in the cloud. A studio with more than a dozen people may open thousands of scripts at the same time. In other words, in fact, the script is "endless".

Another phenomenon derived from scripts and studios is the "initial number". Chen Shiliu, the technical director of FairGuard, talked to me about this: nowadays, the second tour often requires players to exchange growth resources or roles through repeated work in the game. However, after the game has been in operation for one or two years, it is difficult for newcomers with self-built numbers to catch up with the progress of the game, and it is a common choice to buy "initial numbers" from the studio.

For example, on August 30, 2022, Nexon, the international service operator of Blue Archives, permanently banned 280,000 initial numbers, including not only those in the studio, but also many that have already flowed into the hands of players. This has caused "inflammation" among the players-players have taken lessons in the game and continued to play for a while, but after the manufacturer banned it, they did not provide compensation measures. Players will naturally question: Why didn’t the manufacturer deal with this violation immediately, but it took some time to deal with it?

Nexon has issued a ban announcement.

Chen Shiliu told me that this is because the script does not modify the game memory data, but is just a fixed "simulated click", brushing the trumpet and licking the wool. Therefore, the security team needs to proceed from the risk situation of the equipment and combine the behavior judgment of the player after boarding the number. For example, players need to touch several fixed positions on the screen when doing daily work in a mobile game, but the time and operation logic of manual operation and script opening are different. In the case of background protection, the background will immediately detect the abnormal behavior of players and prompt that there is script risk. However, unlike FPS’s "anchor customization", the connection of the second tour is often "weak connection", and this behavior of hanging scripts and brushing resources cannot be reported. Game manufacturers can only observe it for a long time and regularly "one pot".

"One pot" means lag, so it is difficult to consider whether there are players in the account playing normally and whether there is recharge behavior. It is worth noting that while the players are "on fire", there are also many examples of the game rising due to the reduction of studios.

In Japan, the origin of the "initial number", many manufacturers have acquiesced in the existence of the initial number and formed a "symbiotic" relationship with the studio during their long "Yan Shang" career. Some games may be small in size and lack of newcomers, and the initial number even plays a role in saving some channels and announcing costs for developers. As long as it doesn’t directly affect the experience of other players, some developers will tolerate some behaviors that slightly modify the game memory, such as "variable speed hanging".

Other manufacturers adopt the attitude of "people don’t lift, officials don’t investigate". For example, the "ACT" plug-in of MMORPG Final Fantasy 14, if the player only uses its "damage monitoring" and "mechanism broadcasting" functions, the official will not take the initiative to intervene. After all, this plug-in has really improved the player’s game experience. But in principle, the game is not allowed to use plug-ins. If you take the corresponding test data to "police" other players, it will be officially banned.

"Police" Plug-in in Final Fantasy 14

Generally speaking, whether it is a plug-in or not, it is necessary to analyze the specific situation. For players, as long as the game is played according to the normal process, it will definitely not be banned. In this process, manufacturers need to reflect on whether their game design and version planning are unreasonable, and whether players must rely on some kind of soft plug-in (script) to get a good experience? If this is the case, it is not surprising that after the manufacturers take measures to crack down, they are "burned".

Strictly speaking, modifying the plug-in of game memory is also a part of cracking, but there are many more serious cases of cracking, and in the field of game security, anti-cracking is also the most important part.

In cracking, the most typical case is Legend. In the early years, "Legend" was cracked, and the source code was leaked. Some people deleted the source code with ulterior motives and added their own servers, which became a private server. In the field of black ash production, when a game is cracked, the cracked results will inevitably spread like a virus. When private servers can generate huge benefits, many people will ignore the law and start taking risks.

Under normal circumstances, game developers need to find the copyright party to request authorization to make genuine products. Private servers are like "tax evasion", which saves the step of paying money to the copyright party. There are many benefits in private servers, so there are fewer players playing genuine ones and the losses caused are incalculable.

Li Lei, marketing director of FairGuard, said that there are at least 20 billion industrial chains in the "Legend" mobile games, which are being attacked every year, but they just can’t be beaten.

A small game cracking platform

Of course, "Legend" is because the code leaked and cracked too early, and there will be a situation of private servers. A more common "crack" is to make paid games available for free. This has also brought a series of chain problems: after some small games with in-house purchases are cracked, they will be sold online at low prices, causing losses to developers and operators; Embedding some programs in the installation package, collecting personal information of players during installation, and then selling the information for profit; Implanting illegal advertisements in the original internal purchase part to achieve the effect of imitating genuine products and making money; What’s more, it will adopt a "subscription system" to make profits systematically, far exceeding the bottom line that game security can tolerate.

However, there are fewer cases of cracking the whole game, while there are more cases of cracking encrypted resources. For example, the pictures, audio, text and other contents in the game are all "game resources". Before the game goes online, these resources need to be packaged and encrypted. Generally, the encryption methods of game manufacturers are relatively low, so they have to entrust a third party to further encrypt.

Li Lei mentioned that in recent years, the demand for content-based secondary games has suddenly increased. On the one hand, because the art cost of Second Tour is getting higher and higher, art resources have become one of the most important project assets, accounting for the bulk of the project cost. Once the art resources are cracked, it is very likely that there will be competing products with simpler playing framework but similar art content in the market soon-in the legal sense, the criteria for judging plagiarism and skinning of games are still strict, and developers may realize that competing products have cracked their own art resources, but it is difficult to find tangible evidence.

On the other hand, the cracking of resources means "spoiler", which will affect the ecology of the game community to a certain extent and may indirectly interfere with the version planning of the operators. For example, a second tour puts the character resources to be sold into the game in advance, which is cracked in advance and spread in relevant communities. This character will gradually lose its appeal to players in the information flow, resulting in a decrease in profit.

Li Lei highlighted the resource leakage incident of "Girl Frontline 2: Chasing and Releasing" last year, that is, the "Mrs. Raymond" incident. This resource leakage directly led to the subsequent public opinion outbreak, so that the developer scattered the network and lost the trust of the players. From the point of view of protection, it is inconceivable that with the size of "less than the top 2", there are security problems in game resources.

Last October, the unpacked content of Little Top 2 was everywhere on the Internet.

Li Lei said: "Generally, medium and large-scale games will contact professional companies to do encryption work six months before the start of testing. PvE or relatively’ stand-alone’ mobile games need to prevent situations like’ less top 2′, and PvP games should consider whether the cracked resources will be used to make plug-ins."

In fact, once the popular game resources are leaked, they will be spread quickly and widely. Although this behavior is illegal, it is difficult for game companies to hold the disseminators accountable. At this stage, what developers should do is to keep an eye on whether their project resources are used for sale or further malicious use to prevent the loss from expanding.

In the process of communication, we always mention a problem: some small manufacturers or independent developers easily ignore security issues, or have relevant knowledge, but lack experience in dealing with them. Although large and medium-sized factories have accumulated more or less relevant experience in the development process, they will sometimes "stumble" when faced with the rapid change and increasingly rampant black ash production.

In fact, whether it is reality or games, security has always been a big problem. As a developer, what you should do is to make a good plan in advance as far as possible to avoid problems and then find ways to solve them.

The so-called plan, buying "outsourcing services" from professional teams is an option, but not all. Developers should consider some design logic when making games: will it be used by criminals? Can you do some verification work from the server to improve the intrusion threshold of cracking and plug-in? In fact, these jobs don’t cost too much, but are more about ideas and "intentions". On this basis, if something goes wrong, we can avoid more losses to some extent by looking for a security team to deal with it.

For developers, such concepts and "intentions" are particularly important. If there is an excellent game, because the developer lacks security awareness, he doesn’t even know how to deal with the most basic DDoS attack problem when he goes online, which makes a team’s efforts for several years go up in smoke. This is not only the personal loss of the developer, but also the loss of the game industry.

At this moment, defending the WTCR championship.

Steam potential Auto-First| Bai Yifeng

Although the COVID-19 epidemic continues to ravage, the final race of WTCR RV World Cup, which was originally scheduled to be held in Italy, was chosen to be held on November 15th in Aragon, Spain, but it still does not prevent it from being a world-class automobile race. In the end, Cyan Racing Lynk & Co team won the championship and runner-up in the third race in one fell swoop, and defended the championship with 429 points.

So far, the team has won 6 drivers’ championships in the six races of the WTCR RV World Cup in 2020, and won the podium for 19 times. Jan Herashe also won the drivers’ championship, representing the first time to win the world’s top car championship at his 24-year-old age, and becoming the youngest champion driver in WTCR history.

During the race, Cyan Racing Lynk & Co did not have a smooth ride. In the first race, due to the wet road surface of Aragon track, all the racing tires lacked grip and rushed out of the track many times. The team adopted the tire strategy of dry before wet, so it took the lead in the initial stage.

However, due to the car accident in the second race, Jan Ahrasche’s biggest competitor retired. Therefore, after the second race, Cyan Racing Lynk & Co team defended the 2020 WTCR team championship ahead of schedule.

Ordinary spectators may be more interested in this racing car. In this race, the BOP counterweight of 03 TCR racing car is 60Kg, and the supplementary counterweight is 40Kg. The whole car reaches 1365Kg, making it the heaviest racing car in this race. To know that the 03+ car weight of four-wheel drive has exceeded 1610Kg, you can imagine how much effort TCR has made in weight reduction.

At the same time, the height of the chassis is kept at 80mm, which is undoubtedly more suitable for the track compared with the coupe model of 120 mm-130 mm. As for why it doesn’t look so low? In order to ensure the tire strength, TCR racing car did not use tires with lower flat ratio. Even in such a difficult situation, the four drivers of the team were not affected at all.

Such excellent performance on the field benefited from the world-leading CMA basic module architecture, and continued to build high-end products with "high value, high performance, high technology, high safety and high value" for the global market, forming a three-dimensional product layout. At the same time, the 03 TCR racing car based on the 03 prototype not only won the honor in WTCR RV World Cup, but also remained strong in TCR CHINA.

In October, the monthly sales volume of automobiles reached 21,868 vehicles, up about 55.78% year-on-year, achieving seven consecutive months of growth. Among them, the sales volume of Model 03 reached 7,167 vehicles in October, becoming its main force and the only self-owned brand vehicle that can stand on the A+ market. Its continuous creation of automobile sports culture ecology makes everyone feel the rise of independent brands.

China football, why is it "hot" again recently?

BEIJING, Beijing, May 27 (Reporter Bian Liqun) "Shanghai Shenhua goalkeeper Ma Zhen committed violent acts and punched the opponent’s player in the face. He was suspended for 5 games and fined 50,000 yuan; Rodriguez, a foreign aid from Meizhou Hakka, carried out non-sports behavior and used insulting gestures to the opposing players. He was suspended for 4 games and fined RMB40,000. "

On the evening of 26th, China Football Association issued another heavy ticket. This is already the second consecutive round of the Super League, and two players have been severely punished for violence on the field.

Recently, football in China is full of anger, and in addition, the referee is insulted in the game and accused by social media. Since May, the China Football Association has issued as many as 21 tickets, most of which are concentrated in the past half month.

Jia Desong (left) and Aziz, who had been severely punished before, were in the game. China News Service reporter Wang Gang photo

The fire can’t be suppressed again.

The league has returned to the home and away games, and the fans have returned to the stadium. This season, the Super League is very popular. However, recently, there has been a lot of anger.

Of course, every season, there will inevitably be angry scenes. At the beginning of last season, just after two rounds of competition, the Super League created nine red cards and five tickets.

In contrast, this season, it is an improvement to enter the third node of the league and get frequent fines.

Data Map: In the Super League last season, referee Li Haixin showed a red card to Shi Ke (first from left). Image source: IC photo

Since the fifth round, the fire in the Super League has gradually started. Sunic, the foreign aid of Henan team, pushed down Fang Hao, a teenager from Beijing Guoan, and was suspended for five games by China Football Association, and fined 50,000 yuan.

In the same round of competition, Fan Bing, an official of Nantong Zhiyun Team, was banned from entering the competition stadium for one game and fined RMB10,000 by the Football Association for publishing the contents of questioning the referee in the WeChat circle of friends.

Coincidentally, Xie Hui, the coach of Dalian People’s Team, was also banned from entering the competition stadium for one game and fined RMB 10,000 for publishing the contents of the penalty dispute on social media.

Data Map: Xie Hui directs the competition in the stands. Image source: IC photo

As Nantong Zhiyun sent a long article in response to the Football Association’s fine on May 16th, the fire reached a new height.

"The facts on which the penalty decision is based are unclear and are not within the jurisdiction of the Football Association Disciplinary Committee, and the applicable rules are inappropriate; Moreover, although the punishment decision shows that there is a’ description of the parties’ by applying the template, in fact, it did not give our club or Fan Bing any opportunity to communicate, explain and defend themselves, and never held an interview meeting or hearing under the rules, lacking due process. "

"If such’ punishment decisions’ that lack legal basis and express personal opinions are allowed to flood, it will inevitably lead to illegal restrictions on the legitimate freedom of expression of football players and lead to a chilling effect."

Until now, the China Football Association has not responded to this. And a wave of unrest, a wave of rise again.

Data Map: Xie Hui directs the competition in the stands. Image source: IC photo

In the match between Tianjin Jinmen Tiger and Shandong Taishan Mountain on May 19th, Jia Desong, a foreign aid of Taishan Team, punched Beric, a foreign aid of Tianjin Jinmen Tiger, and the latter was injured. Jia Desong was finally banned for five games by the China Football Association and fined 50,000 yuan.

In the same round of competition between Wuhan Sanzhen and Chengdu Rongcheng, Aziz, a foreign aid from the three towns, trampled on his opponent’s leg and was banned for four games and fined 40,000 yuan.

Next, Shanghai Shenhua goalkeeper Ma Zhen and Meizhou Hakka foreign aid Rodrigo.

Why are you so angry?

Recently, the violence in China football field has been concentrated, which has to cause a question: Why are people so angry?

This season’s return to the home and away Super League, although the star flavor is insufficient after the loss of big-name stars, the game is still quite fierce.

To a certain extent, some of the anger also comes from this. Under the competition for every inch of land on the court, coupled with the blessing of the players’ own hormones in the game, irrational behavior is prone to occur.

This season’s Super League is hot at home. China News Service reporter Han Haidan photo

However, combing down, the source of a lot of anger comes from some penalties.

For example, Fan Bing, an official of Nantong Zhiyun, and Xie Hui, the coach of Dalian, made speeches on social media, all of which were aimed at the referee’s penalty.

In the match between Tianjin Jinmenhu and Shandong Taishan, the players of the two teams have accumulated anger for a long time. Before Jia Desong’s boxing behavior, the fighting action has gone beyond the normal range. Unfortunately, the referee on duty failed to control the field well, which indirectly led to a large-scale conflict at the end of the game. All kinds of chaos have buried the original excitement of this goal war.

Sunic, a foreign aid from Henan province, and Aziz, a foreign aid from three towns in Wuhan, were given additional punishment for their violent behavior, but in the game, the two referees on duty only showed them yellow cards.

The Wuhan Three Towns team punished Aziz for one dollar and responded to the ticket in disguise.

Another big source of anger is the intensive schedule. Since the start of the game on April 15th, the Chinese Super League has played 9 rounds in more than one month, with each team playing once every 4 days on average.

Under the long-term consumption of double matches in a week, the players are inevitably tired of fighting, which further increases their anger.

Data Map: This season’s Super League competition. China News Service reporter Futian photo

Sparse fire can reduce fire.

Objective factors, such as the intensive schedule and the referee’s ruling level, cannot be changed in a short time. Therefore, the way of suppressing fire, which is similar to punishing improper remarks, can not reduce the fire well, but is easy to be swallowed up by fire.

Therefore, Nantong Zhiyun, Wuhan Sanzhen and other clubs responded fiercely, and the behavior of club officials abusing referees on the court and questioning referees on social media off the court became more and more concentrated.

Fans in the stands and on social media are also angry.

For the current football in China, communication needs to be strengthened, and all parties need to reduce the fire.

In fact, in the 2021 season, the Super League used the mechanism of publicly responding to controversial penalties, but it did not last long, and such responses disappeared.

In addition, some fans suggested that it is possible to reconsider choosing an international referee in some 6-point battles related to championship or relegation.

Although this move may not necessarily put an end to the phenomenon of questioning the referee and the misjudgment and omission in the court, it can still alleviate the anger caused by various trust crises.

In any case, it is really precious that the league resumes home and away games, fans return to the stadium, and some stadiums even have a hard-to-find ticket. Football practitioners in China should cherish this fire, not anger. (End)

Is the village superior to Russia superior? Guizhou Football United played against Dzenit on November 17th.

According to "Colorful Guizhou Network", "China Daily" and other media, Guizhou will form a Guizhou Football League to play a game with Russia and Dzenit. Tickets for the competition can be collected free of charge, and the audience is controlled at around 30,000 people.

This series of football activities includes Guizhou Football United Trial, International Football Carnival, Tianhetan Football Night and so on. In terms of football competition, Guizhou Football United will select the best professional players in Guizhou through trials to form Guizhou Football United, which will compete with UEFA Cup and Super Cup champion and Russian Dzenit Football Club in Guiyang Olympic Sports Center on November 17th.

The football carnival will be held on the evening of November 16th, and international trade fairs, roadside music festivals and interactive sports activities will be held outside the stadium. Citizens and friends will enjoy players competing on the same stage, Guizhou minority songs and dances, drone performances and fireworks shows; You can also taste Chinese and Russian specialties, products and experience sports parent-child interaction projects.

It is reported that this activity aims to strengthen cultural exchanges among BRICS countries, further enhance the external visibility and influence of colorful Guizhou and Shuang Shuang Guiyang, promote exchanges and cooperation between the two countries in sports, culture, economy and other fields, and enhance the friendship between the Chinese and Russian peoples.